At the MissionFilm premiere, we spoke w/ chrismcquarrie about why DeadReckoning had to be two parts.
It's not often you destroy a city on film and get a hero's welcome, yet that's the scenario Christopher McQuarrie found himself in when he turned up to the Italian capital city of Rome for the worldwide premiere of the latest installment in the most thrilling action franchise on screens these days, Mission: Impossible.
COLLIDER VIDEO OF THE DAY SCROLL TO CONTINUE WITH CONTENT Double or Nothing Weintraub asked McQuarrie about the reports he might not return after the success of Mission: Impossible - Fallout, only to see the director return for not just one, but two sequels.
"And at which point I said, 'Why are we fighting this? Why are we going to try to jam this into two hours? Let's just break it in half and make it two movies.' That really was the rationale behind it being a two-part movie. It just it wasn't just that the story was bigger but that we wanted more emotion in the movie," he continued.
We Didn't Even Know What Part Two Was With two films comes massive logistical challenges — realistically, there must be moments where locations from one film are used in another, which means shooting chronologically just isn't possible — which McQuarrie found tricky to contend with, not to mention unknown factors like bad weather, schedule conflicts or even, in the case of Fallout, your leading man breaking his own foot.
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