Atlus’ new game, Metaphor: ReFantazio is the spiritual counterpart to the developer’s Persona series and tackles difficult subjects with thoughtful nuance.
I no longer expect video games that tackle the subjects of racism and discrimination through fantasy — as Metaphor: ReFantazio does — to surprise me. Those stories never go beyond well-trodden depictions of “racism is bad,” and I tune them out like so much white noise.
Conversely, I’ve been able to soundly defeat enemies eight and nine levels higher than me with freshly unlocked level-one archetypes because their special abilities were uniquely suited to exploit a weakness. Metaphor is the only single-player game that made me feel like a raid leader in an MMO like Final Fantasy XIV or World of Warcraft. Metaphor also feels good from a tactile perspective.
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