Star Wars: Tales from Galaxy's Edge Enhanced Edition's developers reveal the benefits of making games for PlayStationVR2.
When ILMxLAB learned about the PlayStation VR2, Director Jose Perez III thought it was a “no-brainer” for the studio to bring the Oculus Quest game Star Wars: Tales from the Galaxy’s Edge to the new headset.
The power of PlayStation VR2 Star Wars: Tales from the Galaxy’s Edge was originally released for Meta Quest VR headsets in November 2020. It’s set on the planet of Batuu, which people also explore at Dinsey parks, and follows a Droid Technician who gets caught in the middle of a grander fight against the First Order after crash-landing on the planet. At the time, it was meant with decent reviews and only got better as its story was completed and expanded with the Last Call DLC.
The VR space is full of different headsets with unique specs, with the much higher specs of the PS VR2 standing out. The PlayStation VR2 sports some impressive specs compared to its VR peers, displaying content in a 4000×2030 HDR format at a 90Hz or 120Hz frame rate. Plus, games have the PS5’s power, spatial, and brand new Sense controllers to take advantage of, rather than the 2013 console and 2010 motion controls that limited the original PlayStation VR.
Better hardware, better games Looking at the biggest games of the PlayStation VR2 launch window lineup, the visuals of titles like Horizon Call of the Mountain and the VR modes of Resident Evil Village and Gran Turismo 7 are impressive. In our discussion, Whitney also made it quite clear that one of the real advantages of working on this remaster was not having to worry about strict limitations on the visuals or even the audio.
“The visual fidelity is a huge deal,” Perez III says. “When I wandered into the Cantina for the first time and saw that the characters are self-shadowed, that alone was fantastic. Then we started bringing dynamic lighting and audio into it. As an example, when you’re in a First Order facility and Stormtroopers start shooting blasters at you, you see the hallways light up as the blaster bolts are going through there and feel those bolts go past you. It adds this extra layer of depth to it.
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