I’ve been writing about video games, television and movies for Forbes for over 10 years, and you may have seen my reviews on Rotten Tomatoes and Metacritic. I cover all manner of console and PC games, but if it’s about looting or shooting, I’m definitely there. If I’m watching something, it’s usually science fiction, horror or superheroic.
Destiny 2’s new Episodes have an…interesting structure. There are three Acts in roughly six weeks blocks, ending seasonal story content after three weeks, then picking it up again three weeks later.
It’s more content than a season, though longer than a season, but it comes with new forms of timegating we haven’t really seen before. I thought I’d make a list of all the major things from– Now there are four more, so two per Act. This brings the total up to ten, which is indeed more than we get for seasonal weapons normally, though we have to wait for the rest.
– We know there is some sort of exotic quest coming later in the season. Dual Destiny was a Final Shape activity, not Echoes.– The season pass is now 200 levels, with 50 more levels added per Act, but it’s very, very hard to go past 100 right now to claim rewards later, as XP gain is heavily nerfed once you hit 100. The most valuable items in the past are:– I believe it’s confirmed that we are getting a new row of Artifact Mods per season.
There’s more probably, but I believe that’s all the major stuff. I guess the question is now, would you rather have all this up front with a lot more dead time at the end of the season, or are you okay with it being spread out like this?Our community is about connecting people through open and thoughtful conversations. We want our readers to share their views and exchange ideas and facts in a safe space.
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