CassetteBeasts stands out from other monster-catching games with its unique style, but its battle system will have you hunting for a strategy guide.
Considering how wildly popular the Pokémon franchise is, it always surprises me that it still has no real competition. Plenty of developers have tried to create their own spin on the monster-catching formula, but few have achieved a true mainstream moment. It isn’t for lack of trying either. Games like Temtem worked hard to position themselves as a viable alternative to Nintendo’s juggernaut, but it’s never been enough to work them out of a niche.
Tapes and tapes On its surface, Cassettes Beasts doesn’t seem like it needs much explaining. Players are let loose in a world full of monsters that can be caught and used to fight in turn-based RPG battles. Beasts have different elemental types that play into a “rock, papers, scissors” battle system and some can be evolved. Just about everything you expect from a Pokémon-style game is present, though there are key differences to each system that take some getting used to.
Those monsters tie into its ace-in-the-hole system: merging. Once a special bar has filled up, players can fuse two of their equipped monsters together during a battle to create a mash-up monster. It’s a delightful magic trick that plays on the viral nature of Pokémon fusion generators. There’s always a surprise in store when smashing two creatures together and seeing the wild sprite they form into.
Iterating on perfection So many of Cassette Beasts’ systems are so complicated that I’m having trouble breaking them down succinctly here. For starters, the trainer has a health bar just like monsters do. Any time a beast is knocked out, any damage that would’ve gone to it that turn is delivered to the trainer instead. That means that players need to keep an eye on each creature’s health and their own, adding a fun, though complicated twist to an established battle formula.
Every single type combination has an interaction like this and they are extremely difficult to keep straight. I continuously feel punished for not being able to commit each to memory, with incorrect attacks often giving enemies major buffs that put me at a disadvantage for the rest of battle. That system brings a lot of visual clutter to battles too, with tons of tiny status icons dotting the screens and waves of extra text extending already long battles.
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