Armored Core 6: How to Beat Sulla (Boss Fight)

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Armored Core 6: How to Beat Sulla (Boss Fight)
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Show off who has the better mech around here.

A hunter of Handler Walter's hounds, Sulla is an enemy mech you have to beat in a boss fight during Armored Core VI: Fires of Rubicon's eleventh mission. While you continue your assault on a distant Waypoint, this machine will attempt to put you down in a grueling 1v1 battle. Armed with many of the same tools you could equip onto your machine, Sulla tests everything you've learned about the game's mechanics.

How To Defeat Sulla In Armored Core 6 Sulla enters this battle with a Bazooka, Pulse Gun, Shoulder Plasma, and Missile Launchers, making it important to keep moving along the ground to avoid the enemy mech's attacks. Like PvP battles in Armored Core 6, Sulla can boost dodge away from your bullets or energy weapon blasts. Having a build with targeting missiles on one shoulder helps to deal consistent damage to the boss.

The meter above your Energy resource during a mission shows how much damage your mech can take before becoming staggered. When staggered, you cannot move, boost, repair, or even fire weapons for a short time.

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